global_progress
Source
Implementation
var global_progress: Progress = .{
.terminal = undefined,
.terminal_mode = .off,
.update_thread = null,
.redraw_event = .{},
.refresh_rate_ns = undefined,
.initial_delay_ns = undefined,
.rows = 0,
.cols = 0,
.draw_buffer = undefined,
.done = false,
.need_clear = false,
.status = .working,
.node_parents = &node_parents_buffer,
.node_storage = &node_storage_buffer,
.node_freelist_next = &node_freelist_next_buffer,
.node_freelist = .{ .head = .none, .generation = 0 },
.node_end_index = 0,
}