random
Returns a std.Random structure backed by the current RNG.
Function parameters
Parameters
- self:*Self
The seed must be uniform, secret and `secret_seed_length` bytes long.
Functions
- init
- The seed must be uniform, secret and `secret_seed_length` bytes long.
- addEntropy
- Inserts entropy to refresh the internal state.
- random
- Returns a `std.Random` structure backed by the current RNG.
- fill
- Fills the buffer with random bytes.
= 32
Values
Source