shuffle
Shuffle a slice into a random order.
Note that this will not yield consistent results across all targets
due to dependence on the representation of usize as an index.
See shuffleWithIndex for further commentary.
Function parameters
Parameters
Fast unbiased random numbers.
Types
- DefaultPrng
- Fast unbiased random numbers.
- DefaultCsprng
- Cryptographically secure random numbers.
Functions in this namespace
Functions
- bytes
- Read random bytes into the specified buffer until full.
- enumValue
- Returns a random value from an enum, evenly distributed.
- enumValueWithIndex
- Returns a random value from an enum, evenly distributed.
- int
- Returns a random int `i` such that `minInt(T) <= i <= maxInt(T)`.
- uintLessThanBiased
- Constant-time implementation off `uintLessThan`.
- uintLessThan
- Returns an evenly distributed random unsigned integer `0 <= i < less_than`.
- uintAtMostBiased
- Constant-time implementation off `uintAtMost`.
- uintAtMost
- Returns an evenly distributed random unsigned integer `0 <= i <= at_most`.
- intRangeLessThanBiased
- Constant-time implementation off `intRangeLessThan`.
- intRangeLessThan
- Returns an evenly distributed random integer `at_least <= i < less_than`.
- intRangeAtMostBiased
- Constant-time implementation off `intRangeAtMostBiased`.
- intRangeAtMost
- Returns an evenly distributed random integer `at_least <= i <= at_most`.
- float
- Return a floating point value evenly distributed in the range [0, 1).
- floatNorm
- Return a floating point value normally distributed with mean = 0, stddev = 1.
- floatExp
- Return an exponentially distributed float with a rate parameter of 1.
- shuffle
- Shuffle a slice into a random order.
- shuffleWithIndex
- Shuffle a slice into a random order, using an index of a
- weightedIndex
- Randomly selects an index into `proportions`, where the likelihood of each
- limitRangeBiased
- Convert a random integer 0 <= random_int <= maxValue(T),
Source
Implementation
pub inline fn shuffle(r: Random, comptime T: type, buf: []T) void {
r.shuffleWithIndex(T, buf, usize);
}