set
Sets the Mutable to value. Value must be an primitive integer type.
Asserts the value fits within the limbs buffer.
Note: calcLimbLen can be used to figure out how big the limbs buffer
needs to be to store a specific value.
Function parameters
Parameters
- self:*Mutable
- value:anytype
Used to indicate either limit of a 2s-complement integer.
Types
- TwosCompIntLimit
- Used to indicate either limit of a 2s-complement integer.
- Mutable
- A arbitrary-precision big integer, with a fixed set of mutable limbs.
- Const
- A arbitrary-precision big integer, with a fixed set of immutable limbs.
- Managed
- An arbitrary-precision big integer along with an allocator which manages the memory.
Returns the number of limbs needed to store `scalar`, which must be a
Functions
- calcLimbLen
- Returns the number of limbs needed to store `scalar`, which must be a
- calcSetStringLimbCount
- Assumes `string_len` doesn't account for minus signs if the number is negative.
- calcNonZeroTwosCompLimbCount
- Compute the number of limbs required to store a 2s-complement number of `bit_count` bits.
- calcTwosCompLimbCount
- Compute the number of limbs required to store a 2s-complement number of `bit_count` bits.
- addMulLimbWithCarry
- a + b * c + *carry, sets carry to the overflow bits
- llcmp
- Returns -1, 0, 1 if |a| < |b|, |a| == |b| or |a| > |b| respectively for limbs.
Source
Implementation
pub fn set(self: *Mutable, value: anytype) void {
const T = @TypeOf(value);
const needed_limbs = calcLimbLen(value);
assert(needed_limbs <= self.limbs.len); // value too big
self.len = needed_limbs;
self.positive = value >= 0;
switch (@typeInfo(T)) {
.int => |info| {
var w_value = @abs(value);
if (info.bits <= limb_bits) {
self.limbs[0] = w_value;
} else {
var i: usize = 0;
while (true) : (i += 1) {
self.limbs[i] = @as(Limb, @truncate(w_value));
w_value >>= limb_bits;
if (w_value == 0) break;
}
}
},
.comptime_int => {
comptime var w_value = @abs(value);
if (w_value <= maxInt(Limb)) {
self.limbs[0] = w_value;
} else {
const mask = (1 << limb_bits) - 1;
comptime var i = 0;
inline while (true) : (i += 1) {
self.limbs[i] = w_value & mask;
w_value >>= limb_bits;
if (w_value == 0) break;
}
}
},
else => @compileError("cannot set Mutable using type " ++ @typeName(T)),
}
}